Over the course of the last 3 months Starwalker had much less time in space as he had predicted and this was reflected in fewer kills. However, his enjoyment was still the same - he flew predominately frigates with the occasional foray into larger ships.
What had changed was that he was flying scram kiters more, in particular the Breacher and Kestrel instead of the Merlin. What he liked about the Kestrel in particular was its ability to fight in scram range and to drive away kiters within point range by use of Javelin missiles. Selecting damage type was also an added bonus and was the main reason that he favoured the Kestrel over the Condor despite being much slower.
Although Starwalker was a little more wily and made fewer mistakes they still happened and sometimes he was the victim of bad luck. This Moa was destroyed by getting trapped on the station and not being able to simply warp away. This Kestrel was destroyed by dithering about whether to try and get closer or simply redock. The fast lock and first volley took the Kestrel to within 3% of zero structure, the next volley finished the job - before the redock command kicked in.
Now that Starwalker had 56 million skill points he had all of his core skills and was simply filling out gaps, primarily in cruiser weapon systems. He was not training for any particular ship and still had lots of gaps in specialist cruiser T2 ships, although he rarely flew anything like that. Training was consequently very relaxed and not especially focused on anything.
Despite nearly three years in New Eden Starwalker still had no passive form of income and did not do anything to make ISK like station trading, missions or faction warfare. It was too much hassle and he wanted to spend his time finding fights and killing things. Loss was an occupational hazard and his attitude to loss was more or less the same, every ship undocked was going to be lost. The only question was how and when.