1 September 2012

Rebels Run Into Fatal Ascension

Starwalker had missed out on an opportunity to roam within a Rebel small gang for some time and when Kaeda Maxwell setup a roam he jumped at the chance. The last time he had been in fleet with Kaeda it had been a great night with an excellent T1 cruiser battle at the end. This time Starwalker was in a Wolf.

The Wolf spat out projectiles inflicting around 250 damage per second. It was a frigate sized monster, decimating whatever was in its path. Starwalker liked ships with plenty of gank and only wished that high gank ships also had really good tanks but they tended to be glass-cannons. It was either that or compromise DPS for more tank, a perennial choice within New Eden.


Vincent R'lyeh joined in the festivities in his Republic Fleet Firetail and the gang set off deep into null-sec space. It was generally quiet until Kaeda in his Harpy laconically called point on a Jaguar. As Vincent and Starwalker warped in it was clear that the Jaguar pilot also had friends and unfortunately more friends from Fatal Ascension than the three R1FTA pilots could manage.

Fatal Ascension had come to a knife fight with guns and two to one odds, it was a massacre and almost over before it began as their gang of Hurricane, Falcon, Jaguar, Hookbill et al made short work of the Rebel's Harpy and Wolf and only the Republic Fleet Firetail managed to escape.

Kaeda and Starwalker re-shipped into Thrashers and were soon in space again with Vincent. Almost inevitably they ran into the same gang and ended up being chased by that Fatal Ascension gang across multiple systems. Starwalker found it quite exciting to be chased across New Eden and on the receiving end of tactics such as gate camping to keep people within a system. It was another new experience.

Later the Rebels tried baiting a gate camp with bubbles at the EC-P8R gate from hi-sec. Whilst the gate campers were looking for their next victim they clearly did not want to chase nearby targets, too much like hardwork and possibly risky for them. So, despite the high hopes and good intentions, the Rebel gang ended up at the starting point in Tartoken with no kills but they had had a fun time messing about with the residents in null-sec.

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