9 January 2012

Roaming, Roaming, Roaming

The Hookbill looked sleek and deadly but it had still not seen combat yet despite going out multiple times. Starwalker was roaming and roaming but for whatever reason was not getting into many fights.



This was not a new problem. It was disappointing that the fight time to flight time ratio was so low and Starwalker was considering how that could be improved. In general, any frigate (T1, T2 or Faction), industrial or transport was fair game.  Similarly, destroyers and T1 cruisers would be attempted but T2 cruisers, battlecruisers or above would likely be passed by, unless it was a very new or combat inexperienced pilot.

Generally, Starwalker roamed from system to system and then returned to base. In each system, if there were locals he would go to a random location and scan for targets. If no targets of opportunity were present on d-scan then he would either go to another random location or move on to the next system.



Starwalker saw some possibilities for improving the chances of a fight:

  • Talk to other pilots and find out how they search for and find targets
  • Check the map more regularly for “busy” (number of kills or jumps) systems and go there
  • Stay more regularly in systems that are low-sec entry points from high-sec such as Bosena, Egghelende or Adirain
  • Roam less and wait in locations (belt, gate or sun…), be the hunted rather than the hunter
  • Be more thorough in scanning systems and setup bookmarks to allow a complete scan of the area
  • Target mission runners (systems with high NPC kills) and either probe them down or go to complexes

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