12 December 2011

Many Long Hunts and a Few Short Fights

Starwalker looked back over his flight logs and was frustrated over the amount of time out flying and looking for a fight versus the actual time fighting. This was not the immediacy and availability of combat that he wanted but equally the universe and the possibilities pulled him in and kept him in New Eden.

It was both very frustrating and oddly compelling to search for targets, to not know what was out there and how things would end, hopefully badly for someone else. Long hunts tended to be like prospecting for gold – lots of work for the chance of a big reward. The reward was hopefully a good fight and a kill, with the fights being short, addictive, adrenalin rushes and like any addiction there is a strong compulsion to find the next rush.

Current reality was that it was many long hunts to a few short fights, not counting gate camps or ganks. But the rush… So whilst at times, that rush is hard to find the odds can be increased, by hunting with others. Starwalker knew that he was a lone wolf at heart but sometimes coming together with other lone wolves to form a wolf pack was fun. A wolf pack opens more opportunities for finding targets because the range of targets that can be engaged becomes greater.



Many long hunts and a few short fights – when stated so clearly, did Starwalker have the patience and perseverance? Starwalker sat back from the neocom console and looking over his shoulder saw the Thrasher floating in the space dock. He felt the pull - the need for the next rush, it was time to hunt.

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